Friday, February 17, 2012

Memory and performance

I took a look to the bug reports people sent to me (thanks for that) and fixed a number of memory and performance issues. For other android developers working with (potentially) large images, take a look at inSampleSize when loading the bitmap.Because I'm loading bitmaps over the network, the faster I can handle them, the faster I can show them to the user.

Next I'll be working at advanced layouts. Not sure what to do after that. Anyone suggestions?

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